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View Full Version : Mac Pro Trashcan overheating
Had an interesting day.
Had anyone had render problems from their Mac Pro trashcan getting hot?
I had a bunch of 8k r3d files I color corrected and was rendering prores files out of RCx
and the little round computer got very hot.
I had a bunch of renders that where corrupt with lines etc in the image.
Had to let machine cool down and re-render a bunch of them.
I've heard of issues with the GPU's over heating.
Curtis
I know there are 3rd party software that will allow you to manually control the fans...can't remember what it was called tho.
could always get a water cooled pc :wink5:
-Install Macs Fan Control and bast the fans
-Limit your renders in DVR (not sure if this is possible in RCX) to no more than 10fps
-Buy a PC or use any other mac as your render machine.
I've had a few 6.1's where the GPU's have been swapped by Apple, but the issue is still present. There is no fix IMO.
Cheapest way to solve it:
Give a commen ground to both yourself and the computer chassis to prefent electro static discharge (ESD).
Clean the trash can, dust of the components and/or use a vacuumcleaner and compressed air for the parts you can's reach (inner heatsink).
Make sure the air intake is not hindered by something (carpet etc..)
Put a high air-flow/pressure fan (that has same or a bit smaller diameter, as the air opening on top) on top of the trashcan when you do compute heavy tasks with the Trashcan.
The cooling should be much better now and yes it makes more noise.
Sounds like your GPU's are bad. Have you tried doing a render in media encoder using software render only? Does that fix the issue? I had my GPU's replaced 3 times and my entire mac pro replaced as well because I had glitchy lines in my footage.
I've noticed more and more often over the last months it'll power up and then immediately restart. This is round 2, previous MP with the D300's died, Apple swapped me for the D500 model which has been a champ for almost two years until recently.
Guess I'll be calling them again. :(
Anyone had issues with the latest 5k iMac? I hear they're the way to go for editing, at least until iMac Pro comes out.
Here are my tips on reducing glitches in renders in Resolve (which apply to other programs as well):
1) install Macs Fan Control (a free utility), which will keep you advised on internal temperature.
https://www.crystalidea.com/macs-fan-control
2) shut the machine off for about half an hour and let it cool down. Reboot and the displayed temperature should be about 90°F.
3) Launch Resolve and ramp up the Macs Fan Control fans to 1800RPM (close to maximum).
4) render out the material at a low fps setting, say around 10fps or so to minimize stressing out the GPUs.
5) run no apps in the background and do not do any other operations while the renders are running. You may get slightly better performance by choosing "Minimize interface updates during playback" in General Options.
I can generally get 20-30 minutes of material rendered before the temperature exceeds 140° and the glitches begin. If that happens, I do a pickup edit and join the files together as a separate operation and a final pass.
Be especially wary of GPU-intensive operations like Noise Reduction and OFX effects, which tend to cause more stress and more heat for the GPUs. I totally blame AMD for making GPUs that don't react well to the lack of ventilation in the Mac Pros.
My opinion is that 8K is going to crush most 6.1 Mac Pros out there, and you're better off transcoding to a 4K format like DPX or ProRes 444HQ and dealing with these in the post workflow. If you're unwilling to do that, be prepared to spend a fairly large amount of money on significantly-better hardware.
I've had overheating issues with EVERY SINGLE MAC I ever owned.
My macbook pros over the years overheated all the time. my current one sits on a cooling pad and has a desk fan sitting right next to it on medium power, otherwise it would get too hot and the performance goes down the drain.
Granted, Queensland gets pretty hot and humid but still.
My current 5K Imac starts ramping up the fans within a few minutes after booting up. If I know I have a full day of editing ahead, I need to fire up the aircon at the office. Its a common issue that Apple has neglected for years across their entire mac product range. Its still a really good and powerful all in one editing machine, 8K footage no problem. The new Imac Pros will be killer !!! But yeah, you need cooling if you live in a warm climate area.
My MacPro has the D700 cards and I have never had a single problem. Sounds like I am just lucky? I often shoot 3 camera stuff, with one MX at 4kHD and an Epic-W at 8KHD as well as my Weapon, shooting 8KHD. I edit in multicam, never transcode and still have not yet had a problem. I use FCPX and Resolve. The multicam stuff I only do in FCPX, have not tried doing anything like that in Resolve FWIW. I think after reading this thread I will clean my machine to avoid any trouble.
That's why a lot of Colorists skipped the trashcans, in favor of 5.1 Cheesegraters with powerful GFX cards - or even abandoned Mac OS entirely for immensely more powerful PC or Linux towers.
My theory: Firstly, the industrial design is not made to handle the heat capacity of such extensive transcoding tasks (e.g. 4k, 8k, etc.). The longer the high resolution render or transcode, the more likely the issue happens. What happens is the graphics cards are not able to tolerate the heat in the machine, and thus go bad. It doesn't really matter what your room temp is (I mean it does, but unless you're rendering in a freezer, any reasonable edit bay temp will be too hot.) That's why you hear people who get the graphics card replaced and then the issue occurs again later; how much later depends on how much they've been running the machine since the hardware swap and how hot the replacement graphics card gets. At a certain point it simply breaks again and the issue returns.
My advice for anybody in this boat: 1) Get a different computer if possible. Wait for the next gen and see if issues persist. Jarred Land sounds like he has a hand in at least the fundamental design of the next gen Mac Pro, so hopefully it won't overheat from 8k workflows. 2) If you must keep this machine for now, bring it to your Apple Store. Bring the online evidence that documents the dozens of others who have the same issue. Look at the Adobe Forums. It's all there for the taking. Retail employees will reject the online evidence as it is not credible to them due to their triage training, but have the online evidence ready anyway. Try even talking to manager and just explaining the situation as genuinely as possible and tell them your work depends upon your machine. I got my graphics card replaced and have a functioning machine... for now. I'll definitely bring it back when it overheats and breaks the GPU again. I transcode 8K so it'll happen eventually. Also, insist that the issue is covered under warranty since it's a design flaw. 3) If solutions one and two don't do it for you, PM me. I can get you an Apple HQ contact who should be able to resolve the issue and has more power than those at the retail level.
This is probably the most frustrating postproduction experience I have had to date, and I've been editing for years. First of all, trying to figure out the cause of the problem, and second of all, trying to convince the right party it indeed is their problem to handle. There are three parties involved: The software manufacturer; the GPU manufacturer; and the computer manufacturer. This one's a computer issue for sure and will be best handled by the computer manufacturer since they have the ability to actually do something about it.
Good luck. I know how aggravating this is for sure.
Curious what software you are running when the SNAIL happens.
it has been performing admirably, because it is underpowered for 4k renders (12Gb ram, x2 D300)
so this isn't a complaint from me, but just to put the info out there
i've been rendering 4k UHD files from .mxf original to .mov h.264 final in resolve 14
on 3-6 hour runs i get a message from resolve "Timeout when waiting for frame XXXX for recording, frame dropped". but the render finishes, and output frame count matches source.
on occasion macpro will re-start itself, which i can only assume is due to overheating.
I re-rendered and had no issues with the new renders. Let the machine cool down and it was fine.
But I wonder if the GPU's are "broken" now?
Did a few renders and they look fine.
Of course my big question being if I'm doing colorgrading and have a feature to do and have to render
out all of those file what should I be using for a machine???
I do not like Windoze but if it's required to get a box that will handle that work so be it!
At least Resolve has a Windows version.
Curtis
out all of those file what should I be using for a machine???
I do not like Windoze but if it's required to get a box that will handle that work so be it!
At least Resolve has a Windows version.
Curtis
Have a look over here http://www.reduser.net/forum/showthread.php?160544-Video-card-for-custom-PC-build/page2, it's a pretty much optimized all-round workstation with a lot of value for money I think.
Unusually LONG render times in FCPX....but most relevent is taking a file from my DJI drone and just playing it back on my desktop (4k @48fps to 60fps)....it stutters through the entire event....take that same file and play it on my 2010 macbook pro and it plays perfectly. This has been an issue i've been chasing for weeks now and after days with Apple on the phone, i am bringing it back to Apple for them to check out...and i had NOT known about the GPU issues until digging into this problem, but engineer i spoke to suspects this is the problem.
Apple over the past year replaced my ManPro (2013 trashcan) twice due to GPU's and issues.
First one was a 6 core, 64GB ram Dual D500's - issues, both GPU's replaced, still issues (screen tearing, random reboots, etc) - finally they replaced the unit.
Unit two, within two weeks, same issues, even on just the background image without anything running the screen was jittery, etc. Could render out our Adobe Media Encoder (corrupted) - replaced with an upgrade to an 8 core with Dual D700's
Unit three, fresh build, renders were faster, YAY, stuff seemed to be working. Anything in photoshop though and it wouldn't draw properly, clone stamp would only clone in half tone type color, then I started getting audio pops, then random reboots and the unit ran hot as hell.
Ended up getting the new iMac, loaded, 27" and all is good. Faster in many renders, 64GB ram, and much happier.
Second, if you consider yourself a PROFESSIONAL, please, please do not use anything else on a Mac side beside MacPro computer. Not an iMac, not MacBook Pro etc. Use MacPro 5.1 only. Just install GTX 1080 and you will have zero rendering issues. None!
And finally, do yourself a favor, if you absolutely set on a Mac solution, just use this:
https://www.ebay.com/sch/Apple-Desktops-All-In-Ones/111418/i.html?_from=R40&_sop=15&_nkw=mac+pro+12+core+5.1
All those computers are ridiculously cheap in comparison to 6.1 and 12 core 5.1 with GTX 1080 will outperform 6.1 all day long...
Way less brain damage and better performance than trying to limp along the 8 year old (yes really) Mac Pro 5,1 Intel i5500 platform launched in late 2009.
Way less brain damage and better performance than trying to limp along the 8 year old (yes really) Mac Pro 5,1 Intel i5500 platform launched in late 2009.
Looks like there are a bunch of these for $1099 (or best offer) - are they the right CPU? Anything we should know? Haven't bought a PC since 2005...
HP Z820 16-Core CAD Workstation 128GB DDR3 RAM No HDD No GPU NoOS
Operating System Edition: Not Applicable
Product Line: Workstation UPC:
100570
Model:
Z820
Number of Processors: 2
MPN:
Z820
Item Condition: Seller Refurbished
Form Factor: Tower
Return Policy/Warranty: 30 Day Money Back or Exchange
Processor Type: E5-2680
Processor Speed: 2.60GHz
Memory: 128GB
Graphics Processing Type: Dedicated Graphics
Operating System: Not Included
Way less brain damage and better performance than trying to limp along the 8 year old (yes really) Mac Pro 5,1 Intel i5500 platform launched in late 2009.
I have three computers:
1. SuperMicro SYS-7048GR-TR with X10DRG-Q Motherboard (https://www.newegg.com/Product/Product.aspx?Item=2ns-000a-00093&nm_mc=KNC-GoogleKWLess&cm_mmc=KNC-GoogleKWLess-_-DSAFeed-All-Products-_-server-barebone-_-NA&ignorebbr&gclid=Cj0KCQjwlMXMBRC1ARIsAKKGuwgNn0JQO4uMnfCnZenw 2HRk8IMZZd44cgKiuw0SGdfHuQ-oF8QRHpYaAny2EALw_wcB)
With three GTX1080 and dual 14 core CPU with 128GB Ram it is a beast. But it is LOUD. This is my go to computer, when things needs to be done on Linux or Windows.
2. I have Z820 with dual 10 core 64GB RAM with single GTX 1080. It gets things done without any drama. And , yes, it is cheap!!! Love this computer. Yes, also, Linux and Windows dual boot. I just wish it wan't so cramped, but I'll take it.
3. I have MacPro 4.1 upgraded to 5.1 with dual 6 core 3.33Ghz CPUs and 64GB RAM. With GTX 1080 it outperforms top of the line Trashcan without any drama and I have USB3, Decklink and 4GB LSI Fiber card, that still does the job done. Now, why do I have this old computer? Because it still does the job done, when I need it, even if I need to deliver 4k. Resolve, Flame (yes, Flame!), NUKE, FCPX, Adobe suite, AVID with Baselight Editions, Prelight, Daylight etc, all run perfectly. I really couldn't care less, if this is an 8 years old computer. It's cheap, parts are plentiful and I have a complete second computer just sitting off to the side, just in case I need it. It cost me next to nothing, why the hell not have a spare?
The second reason why I use Mac, of coarse, is Prores. I do have Linux Resolve, BUT if I need to take my computer on location, all of a sudden connecting to a network becomes a chore. Linux is incredibly stable and powerful, but ease of management is not it's strong suit. You will find yourself in command line hell in a hurry and with clients standing around, that is not fun. Also, reading and writing to/from HFS/NTFS on Linux can be problematic. You would need to install Paragon HFS/NTFS (it's not as easy as it sounds). And then, all of a sudden Windows computer will throw a dirty flag and now you'd need to run chkntfs command. Or there is a permission issue or... Well, you get the idea. I have no problem running Linux at my place, but on location, Mac is still the king, when it comes to ease and speed of operation. And don't get me started on writing Prores on Windows. Yes, apparently, you can write Prores on Windows with Fusion, but audio needs to be brought in separately and if you have a lot of files to deliver with sound, Windows still doesn't cut it. So, as much as I hate to state the obvious, MacPro 5.1 is still the best Prores solution out there. But if you don't need to deliver Prores, then Z820 and Windows is your friend...
Jake, is it possible to put two 1080Ti GPUs in the HP z820? How well do the HP machines work with Thunderbolt?
I like Mac, FCPx and my thunderbolt raids.
I've seen a few videos on Youtube about building
a Hackentosh that makes it look fairl painless.
Anyone have experience building them?
Curtis
If you have the standard 1125W power supply you should probably able to run 2x1080ti, considering, that those cards each can draw up to 300W at peak use. But even that is less, than ATI's Vega( stating at 300W and up depending on the card model). Standard 1080 only draws 180W, so that is why 1080 can comfortably run in standard MacPro 5.1 and that is what I'd do, if I wanted to run dual GPUs in Z820. Leaving about 400W for everything else, including dual heavy duty CPUs is not ideal.
I don't have first hand experience with using TB on Z820. Personally, I have no use for TB. It's just that everything connected with TB is very expensive and I have zero need for it. Other interfaces- SAS or Fiber are much more robust and quite a bit cheaper.
i have 2 x1080's in mine, only founder's edition or similar low profile blower cards will fit, dual 6pin connectors are bonus as well - i have the larger ps
no idea about the t-bolt card either, like Jake not much need for it, i use a SAS raid card
I like Mac, FCPx and my thunderbolt raids.
I've seen a few videos on Youtube about building
a Hackentosh that makes it look fairl painless.
Anyone have experience building them?
Curtis
I build one for a friend of mine a year ago, now it runs windows10 because he couldn't keep it running by himself.
When you like to spend more time configuring your hackintosh than editing or coloring then this is a good option(yes TB2 worked most of the time).
Just have a look at https://www.tonymacx86.com/ what kind of problems you can encounter.
Just my two cents,
Misha
machine to run Resolve and do the heavy lifting. Use the mac for FCPx etc.
But, what about prores on the Windows machine?
Also is there anything being given up on the file handling side
or how the Raid system is managed?
I have all TB raids now. Just a few so i'm not huge dollars into it though.
Curtis
I btw have supported over 10 new mac pro's without problems. On 8 of them they were in a datacenter room with super cold air blowing over them. On the two I have now inside a normal post room, I run "macs fan control" at a setting of "cpu peci" 100 to 129. That is to say that once the temp is above 100 the fan starts going to around 1400 rpm, and when the temp is at 129 the max rpm of 1900 is reached. So basically anything I do aside from breath on the machines the fan goes to 1900. With the fan at 1900 the trashcan is actually fairly noisy, as the fan does a fairly good job at that temperature. I have both 12 core d700 and 8 core d500 with these setting, and don't have problems. ONCE you have problems, i.e. the board is damaged from overheating, it gets progressively worse and the fan settings don't help as much. So my oppinion is ALL trashcan mac pro users need to run at max fan settings when the temp is over 129(and this NEEDS to be automated, because if you forget to max the fan manually you are hosed).
That is pretty much my experience as well.
You can get some decent work out of the Trashcan Macs to a point, but it really takes a whip and a chair, and you have to really check everything very, very carefully. It's a pain in the ass, but it is doable. By comparison, there's almost no risk when you're rendering on a well-ventilated Windows machine and it's going to DNxHD or DNxHR.
machine to run Resolve and do the heavy lifting. Use the mac for FCPx etc.
But, what about prores on the Windows machine?
Also is there anything being given up on the file handling side
or how the Raid system is managed?
I have all TB raids now. Just a few so i'm not huge dollars into it though.
Curtis
It is stated before in this thread.
Joel Voelker
I bought a cheap pair of silenx fans and literally taped one to the top of the trash can to draw air through it and pointed the other one at the bottom. Haven't had it overheat since.
And me
Cheapest way to solve it:
Give a commen ground to both yourself and the computer chassis to prefent electro static discharge (ESD).
Clean the trash can, dust of the components and/or use a vacuumcleaner and compressed air for the parts you can's reach (inner heatsink).
Make sure the air intake is not hindered by something (carpet etc..)
Put a high air-flow/pressure fan (that has same or a bit smaller diameter, as the air opening on top) on top of the trashcan when you do compute heavy tasks with the Trashcan.
The cooling should be much better now and yes it makes more noise.
And when you want to stick to apple, you better wait for a professionel Mac that might arrive in 2019.
The upcoming imac pro will have the same thermal problems as all the current mac's do since thrascan.
DNxHR will give you the same possibilities as ProRes and on a windows or Linux machine you can still import prores just not export it officially (https://windowsprores.com/).
Thunderbolt will be available in 2018 for other than intel platforms and china will kick in for the low-prices/high-volume.
My advise would be: Remove the dust on the components and buy a fan and put it on the trashcan during heavy workload and wait what 2018 brings.
It will not be anywhere as cheap, as Windows or Linux workstation.
The upcoming imac pro will have the same thermal problems as all the current mac's do since thrascan.
And don't forget, it had been estimated, that the top of the line 18 core/Vega iMacPro will set you back $17,500. And that is for a computer, that can't be upgraded.
Pass...
What I saw on all the Mac News websites was that the top-of-the-line iMac Pro would be about $10K. Still totally ridiculous, and I wouldn't buy one either just for the lack of expandability.
What I'm hoping is that they won't make us pay $17K for an expandable Mac Pro in a box with slots. That would put me in quite a quandary. I'd have to take on an extra job to pay for it, like going out as a hit man. "Colorist / Hit Man." Yeah, that would look good on the business cards.
And don't forget, it had been estimated, that the top of the line 18 core/Vega iMacPro will set you back $17,500. And that is for a computer, that can't be upgraded.
Pass...
And at that point there will be no question if I totally abandon the Apple cult!
They must be smoking large quantities of crack over there.
What 1/2 way sensible engineer would think these designs like a friggin trashcan was a good idea in the 1st place?
Prime example of a company totally out of touch. ( sorry, venting )
When the video cards start to go bad what symptoms are you seeing??
Curtis
And don't forget, it had been estimated, that the top of the line 18 core/Vega iMacPro will set you back $17,500. And that is for a computer, that can't be upgraded.
Pass...
what do you think the answer to this situation will be? abandon prores for another codec ?
No, plenty of software can read and write Prores on Windows and Linux.
Or, at the very least, use a 12 core MacPro 5.1. They are cheap, plentiful, VERY reliable and can still get the job done without any drama. Add a GTX1080 and call it a day, if Prores is a deal breaker. If you can get away with DnxHR, use a PC on Windows...
Or, at the very least, use a 12 core MacPro 5.1. They are cheap, plentiful, VERY reliable and can still get the job done without any drama. Add a GTX1080 and call it a day, if Prores is a deal breaker. If you can get away with DnxHR, use a PC on Windows...
Thanks Jake
We've had some mixed results with Windows based ProRes files coming into a Mac pipeline depending on the encoder.
We've had some mixed results with Windows based ProRes files coming into a Mac pipeline depending on the encoder.
Haven't tried it yet but BlackMagicDesign Fusion9 for windows seems to have a license for ProRes.
DNxHR is also supported on Mac.
But since Apple is the best company ever, "in the world" and we like expensive consumer stuff, we all use ProRes.
I have to admit: ProRes is the most professionnel product Apple is offering today.
If you are...you can try throwing it off the building, waiting for a marching band, asphalt roller and a herd of elephants with bladder issues to go over, record all of that in slow-mo, put it on youtube and make some money with less stress.
Fusion on Windows uses ffmpeg for Prores encoding, so no, there is no Apple license for that. On the other hand, Linux Resolve is officially Apple blessed.
For an officially Apple licensed Prores on Windows you can use Nucoda or Scratch among many others.
On Linux it's even better- Baselight, Flame, Mistika, NUKE and of coarse, as I already mentioned, Resolve.
Here is the official list, but Apple doesn't break it out by the OS platform, so, when they say Resolve, it only means, that it is supported on a Mac and Linux.
https://support.apple.com/en-us/HT200321
No, the ONLY way to fix this is NOT to use this POS and to use an actual professional computer, that is designed to perform reliably under heavy workloads. And also a computer, that can be easily upgraded with the latest hardware without a need to buy a whole new computer when better GPUs and CPUs become available.
https://support.apple.com/en-us/HT200321
Thanks for that list, Jake. It's interesting to see what Apple will bless, and what they won't bless.
We had the same GPU issue using resolve and media encoder. There is only one fix: Use a big fan or AC to cool down the complete trash can while you are doing the rendering –*that is the only way to get rid of glitches.
Note that the utility Macs Fan Control is available for both Mac and Windows.
https://www.crystalidea.com/macs-fan-control
It is technically shareware, and while the download is free they encourage a $15 donation.
I have found it's better to rev the crap out of the internal fans than to try to use an external fan to cool down the GPU. The only real way to solve the problem is to avoid using underpowered systems. If you can't do that, all you can do is try to dodge the bullet as long as you can.
seems like once it overheated last week it will occasionally drop Wi-Fi and refused to connect and will even reject passwords when I try and reset
Second, if you consider yourself a PROFESSIONAL, please, please do not use anything else on a Mac side beside MacPro computer. Not an iMac, not MacBook Pro etc. Use MacPro 5.1 only. Just install GTX 1080 and you will have zero rendering issues. None!
And finally, do yourself a favor, if you absolutely set on a Mac solution, just use this:
https://www.ebay.com/sch/Apple-Desktops-All-In-Ones/111418/i.html?_from=R40&_sop=15&_nkw=mac+pro+12+core+5.1
All those computers are ridiculously cheap in comparison to 6.1 and 12 core 5.1 with GTX 1080 will outperform 6.1 all day long...
Jake,
Can I ask some questions about this?
Looks like a good temp solution for me to get through a few projects.
Any benefit to running duel GPU's?
We loose Thunderbolt on the 5.1 so is USB the only answer to connect my Raids?
Cheers,
Curtis
Can I ask some questions about this?
Looks like a good temp solution for me to get through a few projects.
Any benefit to running duel GPU's?
We loose Thunderbolt on the 5.1 so is USB the only answer to connect my Raids?
Cheers,
Curtis
Curtis,
if you are running the 5.1 mac, you can use e-sata for pretty fast storage. I'm not aware of anything faster...perhaps USB 3. I run on both a mac 5.1 and 6.1...i use thunderbolt storage as well as e-sata. On my 5.1 mac i use an esata 4 port connector (forgive my terminology---as it may be wrong)....anyway, i am running four 5 bay storage boxes with 4TB in each of them. They run on an indidvidul sata 3 port multiplier allowing me access to all 20 drives. I cannot tell you what speeds are, but they seem as fast as my thunderbolt solution.
Here is a link to what i have been using for many years on my 5.1 mac: Looks like they come with USB 3 now as a connection along with estata on each of them now...mine were only estata...but you can also buy theses USB 3 or estata connectors (multipliers) and install them as needed
Storage: https://www.macgurus.com/Item/Burly4-HotSwap-USB3
Port Multipliers: https://www.macgurus.com/Item/BridgeBoards
4 port Host Card inside Mac 5.1: https://www.macgurus.com/Item/LYCSATA3-4e
I avoid using WiFi at all costs if I can get a wired ethernet connection.
Adding an external GTX 1080ti through thunderbolt to take the load off of
the GPU's in the trashcan??
https://bizon-tech.com/us/bizonbox2s_design
They claim this the resolve my issues, in resolve. ( hehehe )
Cheers,
Curtis
Adding an external GTX 1080ti through thunderbolt to take the load off of
the GPU's in the trashcan??
https://bizon-tech.com/us/bizonbox2s_design
They claim this the resolve my issues, in resolve. ( hehehe )
Cheers,
Curtis
Have a look over here http://barefeats.com/ these guys test these kind of solutions for a living.
if you are running the 5.1 mac, you can use e-sata for pretty fast storage. I'm not aware of anything faster...perhaps USB 3. I run on both a mac 5.1 and 6.1...i use thunderbolt storage as well as e-sata. On my 5.1 mac i use an esata 4 port connector (forgive my terminology---as it may be wrong)....anyway, i am running four 5 bay storage boxes with 4TB in each of them. They run on an indidvidul sata 3 port multiplier allowing me access to all 20 drives. I cannot tell you what speeds are, but they seem as fast as my thunderbolt solution.
Here is a link to what i have been using for many years on my 5.1 mac: Looks like they come with USB 3 now as a connection along with estata on each of them now...mine were only estata...but you can also buy theses USB 3 or estata connectors (multipliers) and install them as needed
Storage: https://www.macgurus.com/Item/Burly4-HotSwap-USB3
Port Multipliers: https://www.macgurus.com/Item/BridgeBoards
4 port Host Card inside Mac 5.1: https://www.macgurus.com/Item/LYCSATA3-4e
Big big help, thank you very much!
Curtis
I have a short and a feature to get out and am having trouble.
Cheers,
Curtis
https://www.apple.com/imac-pro/
Still using the old crappy 6-core Trashcan for light-duty file management, backups, email, and all that, so the main machine can concentrate on doing nothing but billable work. I've completed 6 features on the new machine in the last 3 months, with 4 more scheduled in the next few weeks, and it's holding up well so far. Ran 5K Red files for 2 weeks and it was fine.
Is the Mac Pro really for professionals?
An overpriced vanity machine engineered for looks over utility - or the answer to your 4K prayers?
By K. Stewart
The nature of a power user’s computer is most often defined by expandability: a consumer might never want or need to crack open the chassis, but a professional’s hardware is often an evolving story of upgrades and expansions as budgets allow or even on a project by project basis.
Ever since the Quadra 900 back in 1991, Apple’s most powerful machine has invariably been a tower with the amount of cards and flexibility of upgrading being a key criteria for judging its value. While Apple pioneered sealed unit iPods and iPhones in the consumer space, for professionals the Power Mac G4’s innovative mounting of the logic board on the interior of the side door made replacing just about anything on the machine exceptionally simple.
Ironically, this very openness helped seal its fate, falling afoul of European Safety regulations about exposed fans and electronics. The last European units shipped in February 2013, but lack of USB3 and Thunderbolt had signalled its demise long before then - Tim Cook was prompted to promise a new Mac Pro in June 2012 as professionals were so disappointed by that year’s minimalistic Mac Pro update.
And now that the all-new Mac Pro has finally arrived, there’s plenty of people who question whether it really lives up to its ‘Pro’ name. The giant aluminium tower which was always bigger in real life than pictures has been shrunk to a shiny cylinder which manages the opposite trick. Is this really something a professional can rely on? Or is it another G4 cube, a radical design which is ultimately too under-specced and over-priced to last?
Sealed Unit?
However vast the number of Apple Store permutations for the Mac Pro, cynics expected the lack of internal expansion space to be matched by a locked down motherboard. To achieve those slimline MacBook designs, Apple typically solders the CPU directly onto the motherboard. Fortunately, Other World Computing accomplished the first thorough teardown and contrary to the expectations found that the CPU was placed on the motherboard using a standard LGA 2011 socket. The Service Manual details the steps required to replace the CPU if needed. RAM is designed to be upgradeable with standard parts, however the twin graphics cards and SSDs both use custom connections. This means there’s no off-the-shelf upgrade options available right now, however OWC were optimistic that solutions could be produced in time. For the graphics cards, Apple’s pricing is, for once, cheaper than customers purchasing direct so immediate demand will be limited, but it’s reassuring to know the option is open.
There’s no getting around the lack of internal storage, but in many applications this convenience is increasingly irrelevant. Small production houses, for example, often run off NAS drives which, once a project is complete, can simply be wrapped up and put in storage as a cheap archive.
Moreover, the Mac Pro itself is even suitable for rack mounting, to a degree - with the unit being certified to be mounted on its side.
At the present time, initial estimates of PC comparable pricing suggest the Mac Pro is aggressively priced for what it offers. So the principal critique of the Mac Pro essentially focuses on Thunderbolt. While a re-imagined old-style Mac Pro could have offered high-speed PCI access to the motherboard, the Mac Pro’s highest performance expansion is all via Thunderbolt 2 with six USB 3 ports as a back-up. To get the most out of it, Thunderbolt is the way to go.
Of course, Apple has a long history of driving forward innovation in I/O. It didn’t invent USB, but the iMac was built around it and that drove adoption forward. It co-developed with Sony FireWire/iLink which went on to become a de facto standard for video editing before HDD/Solid State media switched everyone to file-based operation. Thunderbolt isn’t yet anywhere near as popular as FireWire became, USB3 and other formats are good enough in most circumstances and invariably cheaper. Apple intends for the Mac Pro to change that, a strategic initiative which if it bears fruit will tremendously benefit the MacBook and iMac line-up which also come with Thunderbolt as standard.
4K FCPX
Professionals working on 4K projects at the high end have until now largely relied upon building their own bespoke PC systems. The Windows PC eco-system is all about this kind of flexibility, but real-time 4K performance doesn’t come cheap and knowing which components play well together is as much art as science.
The Mac Pro comes out of the box as a 4K unit and if you’ve any questions, there’s an Apple Store and Apple Support to call on, plus you can be sure specialist resellers and rental houses will be keen to offer premium support to get those 4K orders rolling in.
As to software, FCPX was once seen as Apple’s exit from the professional marketplace, a slash-and-burn approach to business-critical features in order to provide a modernised code-based with a simplified interface for the prosumers. iMovie Pro(sumer).
In retrospect, we can see that analysis was plain wrong. Month by month, release by release, Apple has steadily restored professional features and bankrolled a new factory in Austin Texas to build a machine precisely tuned to run FCPX.
All this effort could be irrelevant if the competition was firing on all cylinders, however Avid’s ongoing financial troubles are well known while Adobe’s switch to a subscription model hasn’t been universally well received, to say the least. A 7.2.1 update for Premiere provides some optimisation for the Mac Pro, but it’s not clear how soon it will be able to deliver anything comparable to the performance of FCPX.
Back in the Game
So Apple and FCPX are at least back in the game.
Apple has never shipped a machine with built-in Blu-ray and completely avoided the misfire of consumer 3D. It has, however, led the way with ‘Retina’ quality graphics for the iDevices and MacBooks. Moreover, use of a high-quality codec to deliver 4K at data-rates comparable to 1080 HD via streaming is increasingly seen as the main standard-bearer for home 4K in the absence of any clear news on 4K Blu-ray (almost certainly requiring new hardware).
The Mac Pro gives Apple a robust 4K production workflow to feed into a 4K iTunes, so maybe next Xmas all those flagship 4K TVs from Samsung, Sony et al will actually have some content - and maybe even Apple iTV as competition.
OWC Mac Pro Teardown
By K. Stewart
WWDC19 | Some notable aspects of the new Mac Pro design include a dual-sided mobo
Apple's last standalone Mac Pro desktop was launched to considerable hype in late 2013. It adopted a striking tubular design built around an innovative central thermal core that focused solely on delivering bandwidth and processing power. At the time, it the thinking was that with Thunderbolt 2, storage and other bits and pieces could be added on. This didn't go down well with a lot of people who complained that it made their work spaces messy, preferring the modularity of the previous tower design. Another major downer was that it was made of plenty of bespoke components which meant that it there was no upgrade pathway for the design, which was a much less forgivable transgression.
Apple, apparently listened, and has created a much more satisfying professional workstation that is not only incredibly powerful, but is still relatively compact, highly modular and eminently upgradeable and expandable. One of the key sales pitches of the new design is that it offers 360-degrees of user accessibility which in and off itself is a clever breakthrough. Rather than entering the enclosure from just one side, which can make it tricky to access components, Apple's new Mac Pro uses a bespoke dual-sided motherboard. This splits the components over two sides making it a snap to access the internals.
On one side of the motherboard you will find the CPU, PCI Express slots and GPU/s. On the other side you can easily access the storage slots as well as the 12 DIMMS that can be fitted with up to an incredible 1.5TB of system RAM. Keeping the CPU cool is a massive custom heatsink that works together with the three large impeller blades to draw air into the system. This is supplemented by a blower that forces hot air out through the rear. And that weird cheese grater-like lattice in the front panel? That creates a spiral-like airflow as the cool air is drawn in by the impeller and pushed through the system. Clever.
Another notable innovation is Apple's new proprietary Mac Pro Expansion Module (MPX Module). The module integrates two connectors to a single graphics card along with Thunderbolt 3. This allows two GPU chips to be fitted to the one card. One of the connectors is a standard PCIe type that delivers 75 Watts of power while the second is a proprietary MPX connector that delivers up to 475 Watts of power for a combined 500 Watts. This is enough to power the two GPU chips which are then linked together using AMD's new Infinity Fabric Link to deliver a whopping 28 teraflops of performance to create the Radeon Pro Vega Duo MPX Module. What's more, the Mac Pro can support two of these modules for a total of four Vega II GPUs for a combined 56 teraflops of compute power. For comparison's sake, an Xbox One X produces 6 teraflops.
Starting from US$5,999, the Mac Pro might be expensive, but it loaded with plenty of power and the kind of innovation we used to see much more regularly from Apple in the past. It is good to see Apple can still deliver when it chooses.
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What’s New in the Mac Pro’s custom motherboard Archives?
Screen Shot
System Requirements for Mac Pro’s custom motherboard Archives
- First, download the Mac Pro’s custom motherboard Archives
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You can download its setup from given links: